Tuesday, 11 February 2014

CCSprite slows down performance

CCSprite slows down performance



1.iphone - CCSprite slows down performance - Stack Overflow

Description:Stephen Itterheim (spelling?) did a rather robust series of
tests on performance as it related to batch nodes; check his site. he was
surprised to discover that the ...



2.cocos2d iphone - how to draw many CCSprite without slow ...

Description:how to draw many CCSprite without slow performance? up vote 0
down vote favorite. ... up vote 1 down vote accepted. The allocation of
objects is a large overhead.



3.Performance tips for Cocos2d for iPhone - All-Seeing ...

Description:Tips on improving performance in games using ...
@"mytexture.png"]; CCSprite *sprite = [CCSprite ... you may notice that
loading starts to slow down on ...



4.CCSpriteSheet, Many different Sprites ¨C how to handle ...

Description:What I¡¯d like to know is if having multiple CCSpriteSheets
are bad for performance. For example ... or will having different sprite
sheets slow things down by ...



5.cocos2d and JavaScript ¡¤ cocos2d/cocos2d-iphone Wiki ...

Description:So, when you create a CCSprite in JS, you are actually
creating an Objective-C CCSprite. ... The performance could be slow down
while the garbage collector is run.



6.cocos2D animations | Obj-C based 2D engine for iOS, OSX ...

Description:How should I improve the performance of my game? March 29, ...
Large sprites are slow. ... See if you can break your animation down to
smaller chunks ...



7.[resolved] CCSpriteBatchNode performance degraded over ...

Description:void CCSprite:: updateTransform(void ... But the performance
quickly falls under 30 fps : ... - SpriteBatchNode transformation slows
down enough to be visible after 5 ...



8.Performance tips for Cocos2d for iPhone - yang3wei - ²©¿ÍÔ°

Description:... the performance gap ... [CCTextureCache
sharedTextureCache] addImage:@"mytexture.png"]; CCSprite ... you may
notice that loading starts to slow down on ...



9.CCSprite | Learn & Master Cocos2D Game Development

Description:I took Mike Ash¡¯s performance measuring code from 2008 with
the improvements ... every CCSprite initialization code ... and progress
was a little slow.



10.In Depth iOS & Cocos2D Performance Analysis with Test ...

Description:Quick tests cut down that time ... the ¡°CCSprite create¡±
results are scaled down by a factor of 100 so that the ... So why is the
performance characteristic ...

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